QWT 7.0.1
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Public Member Functions | List of all members
QwtSplineInterpolating Class Referenceabstract

Base class for a spline interpolation. More...

#include <qwt_spline.h>

Inheritance diagram for QwtSplineInterpolating:
QwtSpline QwtSplineG1 QwtSplineC1 QwtSplinePleasing QwtSplineC2 QwtSplineLocal QwtSplineCubic

Public Member Functions

 QwtSplineInterpolating ()
 Constructor.
 
virtual ~QwtSplineInterpolating ()
 Destructor.
 
virtual QPolygonF equidistantPolygon (const QPolygonF &, double distance, bool withNodes) const
 Find an interpolated polygon with "equidistant" points.
 
virtual QPolygonF polygon (const QPolygonF &, double tolerance) const QWT_OVERRIDE
 Interpolate a curve by a polygon.
 
virtual QPainterPath painterPath (const QPolygonF &) const QWT_OVERRIDE
 Interpolate a curve with Bezier curves.
 
virtual QVector< QLineF > bezierControlLines (const QPolygonF &) const =0
 Interpolate a curve with Bezier curves.
 
- Public Member Functions inherited from QwtSpline
 QwtSpline ()
 Constructor.
 
virtual ~QwtSpline ()
 Destructor.
 
void setParametrization (int type)
 Define the parametrization for a parametric spline approximation The default setting is a chordal parametrization.
 
void setParametrization (QwtSplineParametrization *)
 Define the parametrization for a parametric spline approximation The default setting is a chordal parametrization.
 
const QwtSplineParametrizationparametrization () const
 
void setBoundaryType (BoundaryType)
 Define the boundary type for the endpoints of the approximating spline.
 
BoundaryType boundaryType () const
 
void setBoundaryValue (BoundaryPosition, double value)
 Define the boundary value.
 
double boundaryValue (BoundaryPosition) const
 
void setBoundaryCondition (BoundaryPosition, int condition)
 Define the condition for an endpoint of the spline.
 
int boundaryCondition (BoundaryPosition) const
 
void setBoundaryConditions (int condition, double valueBegin=0.0, double valueEnd=0.0)
 Define the condition at the endpoints of a spline.
 
virtual uint locality () const
 The locality of an spline interpolation identifies how many adjacent polynomials are affected, when changing the position of one point.
 

Additional Inherited Members

- Public Types inherited from QwtSpline
enum  BoundaryType { ConditionalBoundaries , PeriodicPolygon , ClosedPolygon }
 Boundary type specifying the spline at its endpoints. More...
 
enum  BoundaryPosition { AtBeginning , AtEnd }
 position of a boundary condition More...
 
enum  BoundaryCondition { Clamped1 , Clamped2 , Clamped3 , LinearRunout }
 Boundary condition. More...
 

Detailed Description

Base class for a spline interpolation.

Spline interpolation is the process of interpolating a set of points piecewise with polynomials. The initial set of points is preserved.

Member Function Documentation

◆ bezierControlLines()

QVector< QLineF > QwtSplineInterpolating::bezierControlLines ( const QPolygonF &  points) const
pure virtual

Interpolate a curve with Bezier curves.

Interpolates a polygon piecewise with cubic Bezier curves and returns the 2 control points of each curve as QLineF.

Parameters
pointsControl points
Returns
Control points of the interpolating Bezier curves

Implemented in QwtSplineC1, QwtSplineC2, QwtSplineLocal, QwtSplinePleasing, and QwtSplineCubic.

◆ equidistantPolygon()

QPolygonF QwtSplineInterpolating::equidistantPolygon ( const QPolygonF &  points,
double  distance,
bool  withNodes 
) const
virtual

Find an interpolated polygon with "equidistant" points.

When withNodes is disabled all points of the resulting polygon will be equidistant according to the parametrization.

When withNodes is enabled the resulting polygon will also include the control points and the interpolated points are always aligned to the control point before ( points[i] + i * distance ).

The implementation calculates bezier curves first and calculates the interpolated points in a second run.

Parameters
pointsControl nodes of the spline
distanceDistance between 2 points according to the parametrization
withNodesWhen true, also add the control nodes ( even if not being equidistant )
Returns
Interpolating polygon
See also
bezierControlLines()

Reimplemented in QwtSplineC1, and QwtSplineC2.

◆ painterPath()

QPainterPath QwtSplineInterpolating::painterPath ( const QPolygonF &  points) const
virtual

Interpolate a curve with Bezier curves.

Interpolates a polygon piecewise with cubic Bezier curves and returns them as QPainterPath.

The implementation calculates the Bezier control lines first and converts them into painter path elements in an additional loop.

Parameters
pointsControl points
Returns
Painter path, that can be rendered by QPainter
Note
Derived spline classes might overload painterPath() to avoid the extra loops for converting results into a QPainterPath
See also
bezierControlLines()

Implements QwtSpline.

Reimplemented in QwtSplineC1, QwtSplineC2, QwtSplineCubic, QwtSplineLocal, and QwtSplinePleasing.

◆ polygon()

QPolygonF QwtSplineInterpolating::polygon ( const QPolygonF &  points,
double  tolerance 
) const
virtual

Interpolate a curve by a polygon.

Interpolates a polygon piecewise with Bezier curves approximating them by polygons.

The approximation is based on "Piecewise Linear Approximation of Bézier Curves" by Roger Willcocks ( http://www.rops.org )

Parameters
pointsControl points
toleranceMaximum for the accepted error of the approximation
Returns
polygon approximating the interpolating polynomials
See also
bezierControlLines(), QwtSplineBezier::toPolygon()

Reimplemented from QwtSpline.


The documentation for this class was generated from the following files: